Every Location on the Jailbreak Map (2026)

Jailbreak map covers eight named regions, but only a small part of it belongs to one team. Most of the map is shared ground, built around the heists that pull police and criminals into the same spot at the same time. In this article, we'll explain which locations belong to police, which belong to criminals, and which count as neutral ground where most chases and robberies happen.
Police Locations
Police presence centers on the Prison and Rising City, with Crown City now covering the role Crater City served before its destruction in the 2026 Live Event.
Location | Area | Details |
|---|---|---|
Prison Police Station | Prison | Main police spawn, holds Helicopter and Little Bird spawns on the helipad, keycards required |
Rising City Police Station | Rising City | Minor police spawn with a Bounty Board, Baton spawn, Interrogator, and Camaro. |
Crown City Police Station | Crown City | Northernmost police spawn, replacing the police presence lost when Crater City was destroyed. |
Military Base | Rural Area | Police outpost with a built-in garage and armory, relocated here during the Military Update. |
Security Office | Prison | Holds a Shotgun, Pistol, and Baton; formerly a full police spawn point, keycard required |
Two older police locations no longer exist: the Prison Garage that spawned vehicles like the Deja and SWAT Van before the Prison Revamp, and Police HQ in Rising City, destroyed in the 2023 Prison Revamp.
Criminal Locations
Both criminal bases carry the same core vehicle spawns and are the only real bases criminals have on the map.
Location | Area | Details |
|---|---|---|
Volcano Criminal Base | Mountainside Town | Main criminal base, spawns Camaro, Pickup, Deja, Celestial, and the exclusive La Matador |
Rising City Criminal Base | Rising City | Second criminal base, same core spawns plus an exclusive Falcon S, closest cash-in point for Jewelry Store loot |
Criminal Lair | Mountainside Town | Hideout beneath the Volcano Criminal Base, hologram tracking map and secret exits including the Samurai |
Prison Yard | Prison | Spawn point for prisoners upon joining a server |
Cells | Prison | Spawn point for prisoners and criminals after arrest or reset |
The Prison also has a handful of one-time escape routes out of the building, including the Sewers, Vents, Wall Escape, and Visitors Building, though these are single-use paths rather than real locations worth a dedicated breakdown. Two older escape routes no longer exist: the Kitchen and Storage Room, both removed once later updates sealed off their path through the Main Building.
Neutral Ground (Robberies and Chases)
These 16 locations account for nearly every police chase in the game, since criminals have to commit to a fixed spot long enough for police to respond.
Heist | Area | Type | Details |
|---|---|---|---|
Rising City Bank | Rising City | Stationary | First robbery added to the game; now holds every bank floor since Crater City Bank was folded back into it. |
Jewelry Store | Rising City | Stationary | Two floors of jewel cases followed by two randomized obstacle floors |
Museum | Rising City | Stationary | Requires two criminals to plant dynamite and pull levers to escape |
Power Plant | Expansion Area | Stationary | Criminals solve flow puzzles and deliver uranium to the Volcano Criminal Base. |
Tomb | Rural Area | Stationary | Requires two criminals to start, deadly traps, ends with a minecart escape |
Crown Jewel | Crown City | Stationary | Multi-stage obstacle and puzzle heist, formerly known as the Casino |
Mansion | Crown Coast | Stationary | Highest paying heist in the game, ends in a boss fight against the CEO |
Oil Rig | Crown Coast | Stationary | Heavily guarded by Bandits, criminals collect oil before the rig explodes |
Donut Shop | Mountainside Town | Small | Quick cash grab, gives a free donut on entry regardless of team |
Gas Station | Rural Area | Small | Quick cash grab near the Mini Train Station |
Grocery Store | Crown City | Small | Newest small heist, added in the 2026 Live Event |
Bank Truck | Rising City (mobile) | Moving | Police deliver the truck while criminals try to intercept it |
Cargo Plane | Rising City Airport | Moving | Criminals steal crates and deliver them to the Crime Port |
Cargo Ship | Ocean | Moving | Requires an aerial vehicle with a rope, robbable by either team |
Cargo Train | Train Station | Moving | Red carts holding a vault criminals can collect from |
Passenger Train | Train Station | Moving | Valuable items delivered to the Volcano Criminal Base, robbable by either team |
The Crater City Bank added a second bank robbery to this list before its destruction alongside the rest of Crater City in the 2026 Live Event, leaving Rising City Bank as the only bank robbery on the current map.
Final Words
Police work out of five active locations, criminals work out of two bases plus a Prison spawn and a handful of escape routes, and everything of value sits on shared ground built around sixteen heists. The fighting follows the cash, and that's why the map stays quiet in some areas and constant in others.
Frequently Asked Questions

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Ziad is a content writer at BloxSwaps, covering Roblox games through detailed guides and tier lists. With a focus on breaking down game mechanics and ranking characters, weapons, and items, Ziad helps players make sense of what's actually worth their time and Robux. When not writing, Ziad stays on top of the latest Roblox updates to keep every guide accurate and up to date.
