Guides

Steal a Brainrot Rebirth Requirements

Steal a Brainrot Rebirth Requirements

Steal a Brainrot has 19 rebirths, each wiping your Brainrot collection and most of your cash while permanently keeping your income multiplier, base lock bonus, inventory slots, and unlocked gear. Requirements range from $500K and two starter Brainrots at Rebirth 1 up to $30Qa and La Grande Combinasion at Rebirth 19, which gives a x19 multiplier. Several requirements shifted over time, including a full Brainrot reshuffle when Rebirth 14 was added and a copyright-forced swap at Rebirth 1.

Rebirthing in Steal a Brainrot comes at a real cost. Every rebirth wipes your entire Brainrot collection and takes a big chunk of your cash, but in exchange, it locks in permanent perks that never go away again, no matter how many more times you rebirth after that.

There are 19 rebirths total right now, each with its own cash threshold and specific Brainrot you need to own before you can trigger it.

In this article, we'll explore what rebirthing actually resets, what it permanently unlocks, and every requirement for all 19 rebirths.


How Rebirth Works in Steal a Brainrot

In-game Rebirth menu showing unlock rewards and the cash requirement met.
In-game Rebirth menu showing unlock rewards and the cash requirement met.

Rebirthing isn't purely additive. Every time you rebirth, you lose every Brainrot in your collection and most of your cash on hand; that part resets completely and doesn't come back.

What doesn't reset is everything else. Your income multiplier stacks permanently with each rebirth, your base's lock timer bonus adds 10 seconds every time and keeps every second from before, your inventory slot count grows and stays grown, and every piece of gear or ability you've unlocked stays unlocked for good. So it's a trade: you rebuild your collection from scratch, but you keep every permanent upgrade you've earned along the way


Rebirth Requirements

Each rebirth needs a specific cash amount plus one or more named Brainrots in your inventory before you can trigger it.

Rebirth

Cash Required

Brainrot(s) Required

1

$500K

Trippi Troppi, Gangster Footera

2

$1.5M

Boneca Ambalabu, Brr Brr Patapim

3

$12.5M

Trulimero Trulicina, Chimpanzini Bananini

4

$35M

Chef Crabracadabra, Glorbo Fruttodrillo

5

$100M

Frigo Camelo, Orangutini Ananassini

6

$350M

Bombardiro Crocodilo

7

$1B

Bombombini Gusini

8

$5B

Te Te Te Sahur

9

$12.5B

Cocofanto Elefanto

10

$125B

Girafa Celestre

11

$800B

Tralalero Tralala

12

$3.5T

Odin Din Din Dun

13

$14T

Trenostruzzo Turbo 3000

14

$40T

Trippi Troppi Troppa Trippa

15

$100T

Pakrahmatmamat

16

$1Qa

Los Tralaleritos

17

$2Qa

Job Job Job Sahur, Chicleteira Bicicleteira

18

$10Qa

Graipuss Medussi

19

$30Qa

La Grande Combinasion

Rebirth 1 and 2 are the only ones that need two Brainrots at once. Everything from Rebirth 5 through 16 only asks for one, and Rebirth 17 briefly needed two as well before that got walked back down to a single requirement by the time Rebirth 18 launched.


What Each Rebirth Gives You

Every rebirth adds a permanent income multiplier, a cash bonus, extra base lock time, and usually a new inventory slot on top of unlocking new gear.

Rebirth

Multiplier

Cash Bonus

Base Lock Bonus

Slot Bonus

Gear / Ability Unlocked

1

x0.5

$5K

+10 sec

None

Friend Controller, Iron Slap, Gravity Coil, Bee Launcher

2

x1

$10K

+10 sec

+1

Gold Slap, Coil Combo, Rage Table

3

x2

$25K

+10 sec

+1

Diamond Slap, Grapple Hook, Taser Gun

4

x3

$50K

+10 sec

+1

Emerald Slap, Invisibility Cloak, Boogie Bomb

5

x4

$100K

+10 sec

+1

Ruby Slap, Medusa's Head

6

x5

$250K

+10 sec

+1

Dark Matter Slap, Web Slinger

7

x6

$500K

+10 sec

+1

Flame Slap, Quantum Cloner, All-Seeing Sentry

8

x7

$1M

+10 sec

+1

Nuclear Slap, Rainbowrath Sword

9

x8

$5M

+10 sec

+1

Galaxy Slap, Laser Cape

10

x9

$25M

+10 sec

+1

Glitched Slap, Body Swap Potion

11

x10

$100M

+10 sec

+1

Splatter Slap, Paintball Gun

12

x11

$500M

+10 sec

+1

Heart Balloon, Magnet

13

x12

$1B

+10 sec

+1

Megaphone, BeeHive

14

x13

$2.5T

+10 sec

+1

Gummy Bear, Subspace Mine

15

x15

$10T

+10 sec

+1

Heatseeker

16

x16

$25T

+10 sec

+1

Attack Doge

17

x17

$50T

+10 sec

+1

Giant Potion

18

x18

$100T

+10 sec

+1

Flash Teleport

19

x19

$250T

+10 sec

+1

Grief Guard

Rebirth 1 is the only one that doesn't hand out a slot bonus. Rebirth 2's slot bonus unlocks your base's second floor, and Rebirth 10's does the same for a third floor. The multiplier column also skips straight from x13 at Rebirth 14 to x15 at Rebirth 15; that's not a mistake. x14 simply isn't used anywhere in the progression. Rebirth 11 is also worth noting on its own; its Splatter Slap is the last new slap type the game adds. Nothing past it introduces another one.


Final Words

Rebirthing in Steal a Brainrot means starting your collection over from nothing every single time, but the multiplier, base upgrades, slots, and gear you earn along the way never go anywhere. With 19 rebirths currently in the game and no Rebirth 20 teased yet, Rebirth 19 and its x19 multiplier are as far as progression goes for now.

Frequently Asked Questions

Steal a Brainrot Game Cover

Steal a Brainrot is a Roblox tycoon game where players collect meme-inspired characters called Brainrots to generate passive income. Bases can be raided by other players, and stolen Brainrots must be reclaimed by force. Rebirths, mutations, and traits let players boost their collection further.

Ziad Aman

Written by

Ziad AmanContent Writer

Ziad is a content writer at BloxSwaps, covering Roblox games through detailed guides and tier lists. With a focus on breaking down game mechanics and ranking characters, weapons, and items, Ziad helps players make sense of what's actually worth their time and Robux. When not writing, Ziad stays on top of the latest Roblox updates to keep every guide accurate and up to date.

Was this article helpful?