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99 Nights in the Forest Weapons

99 Nights in the Forest Weapons

99 Nights in the Forest has over twenty weapons split between melee and ranged. The Morningstar and Trident are the rarest, dropping only from Gold Chests or fishing. The Katana and Vampire Scythe are locked to the Assassin and Vampire classes. Infernal Sword and Infernal Crossbow apply Burning and come from the Volcanic Biome. The Laser Cannon hits hardest among ranged weapons with area of effect, and the Air Rifle deals just 1 point, used to check enemy health safely.

99 Nights in the Forest has over twenty weapons split between melee and ranged types, with damage running from the Air Rifle's single point up to the Morningstar's 70. The Morningstar and Trident are the two rarest weapons in the game, one locked to Gold Chests and the other only from fishing. Volcanic Biome weapons like the Infernal Sword and Infernal Crossbow deal Burning damage over time, and a handful of weapons come locked to specific classes, including the Katana and Vampire Scythe.

Weapons in 99 Nights in the Forest fall into two broad categories, melee and ranged, and picking the right one early makes surviving a Cultist raid much easier. Some come free with specific classes, while others only drop from certain chests or require fishing in the right pond.

In this article, we'll explore every weapon in the game, what it does, and where to find it.


Melee Weapons

Twelve weapons handle close-range combat, topped by the Morningstar and Trident, the two rarest items in the game. The Morningstar only drops from Gold Chests, and the Trident comes exclusively from fishing, best odds at the Bone Pond, or 2025 Christmas Gold Presents.

A few weapons are locked to specific classes. The Katana was the first class-exclusive weapon, tied to Assassin, and the Vampire Scythe can't be dropped once equipped, a trait it only shares with the Shadow Dagger. The Infernal Sword and Infernal Crossbow both apply Burning damage and drop from the Volcanic Biome's Red Spiked Chest, a Cultist King kill, or a Volcano altar sacrifice roll.

Weapon

Damage

How to Get

Spear

25

Common, Good, or Iron Chests (by campfire level), Pelt Trader second trade

Katana

25

Assassin class only

Ice Sword

35, applies Frost

Ice Chests in the Polar Bear Cave or Ice Temple

Infernal Sword

40, plus Burning

Volcanic Biome Red Spiked Chest, Cultist King, or Volcano sacrifice roll

Vampire Scythe

45

Vampire class only, cannot be dropped

Scythe

60, lifesteal

Vampire Chest (Hedge Maze), Thanksgiving Table, Valentine's fairy

Morningstar

70

Gold Chests only

Trident

37.5

Fishing (best odds Bone Pond), 2025 Christmas Gold Presents

Obsidian Hammer

70

Obsidian Chests (Meteor Event)

Laser Sword

25 to 30

Broken UFOs, Mothership UFOs, Alien Chests

The Laser Sword is the only melee weapon that runs on Alien Tech Charge. And despite a long-running rumor of a 1% drop chance, the Cultist King's own Mace isn't obtainable by players at all; it only spawns through admin commands.


Ranged Weapons

Thirteen more weapons handle combat at range, led by the Revolver and Rifle for early and mid-game damage. The Air Rifle deals just 1 damage, dropping only from the Halloween Carnival's shooting minigame, useful for checking an enemy's health without any real risk.

A few weapons draw from Alien Tech Charge, including the Raygun and Laser Cannon, while others come locked to a class, like the Flamethrower (Pyromaniac) and Witch Potion (Witch class). Kunai and the Frozen Shuriken round out the throwables, dropping from Ruby or Ice Chests depending on the biome.

Weapon

Damage

How to Get

Air Rifle

1

Halloween Carnival shooting minigame

Revolver

25, 37.5 headshot

Armory or Gunsmith Shed, Pelt Trader second trade, Ranger class, Good or Iron Chests

Crossbow

30 to 40

Volcanic Biome Hot Chests, carried by Cultists

Infernal Crossbow

55, plus Burning

Volcanic Biome Red Spiked Chest, Cultist King, Volcano sacrifice roll, or Fire Bandit class

Rifle

60, 90 headshot

Gunsmith Shed, Iron or Legendary Chests, Pelt Trader third trade

Tactical Shotgun

8 pellets, 10 to 20 each

Ruby Chests or crafted at the Workshop

Raygun

10, 15 headshot

Broken UFO spawn chance, Alien class, Alien Chests

Laser Cannon

70, area of effect

Mothership UFO reward, Cyborg class, past seasonal events

Kunai

35

Ruby Chests or 25 Diamond Assassin class purchase

Frozen Shuriken

Applies Frost

Ice Chests in Polar Bear Cave or Ice Temple

Flamethrower

8.18 per tick

Pyromaniac class only

Wildfire

Spreads lava puddles

Fire Bandit class or random Hot Chest drop

Witch Potion

Heal, burn, or poison by level

Witch class only

The Infernal Crossbow shares every source with the Infernal Sword, plus one extra route through the Fire Bandit class, so Fire Bandit players effectively skip the grind for it entirely.


Final Words

Weapon damage numbers only tell half the story in 99 Nights in the Forest, since chest luck, fishing patience, and class choice all decide how fast a player actually gets their hands on the strongest options. Chasing the Morningstar or Trident is worth the effort if a Gold Chest or a fishing session is already part of the plan, but most runs will lean on Revolvers, Rifles, and whatever a class starts with long before either rare weapon shows up.

Frequently Asked Questions

99 Nights in the Forest Game Cover

99 Nights in the Forest is a Roblox survival horror game where teams gather resources by day and defend their camp by night against the Deer, a stalking creature drawn to darkness. Players rescue missing kids to speed up progress, craft gear, and hunt animals across the map.

Ziad Aman

Written by

Ziad AmanContent Writer

Ziad is a content writer at BloxSwaps, covering Roblox games through detailed guides and tier lists. With a focus on breaking down game mechanics and ranking characters, weapons, and items, Ziad helps players make sense of what's actually worth their time and Robux. When not writing, Ziad stays on top of the latest Roblox updates to keep every guide accurate and up to date.

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